As Dr. David Orey states, constructionism requires students to use their knowledge to "build stuff” (Laureate, Inc., 2009). The course text offers several ways to do this in the chapter about generating and testing hypotheses (Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K., 2007). These options are based on either the teacher or student posing a question. The students then have to formulate possible answers or outcomes and construct a way to figure out a feasible solution.
There are many computer applications that can enhance constructionist learning. Students can research similar problems and solutions online. They can also use simulation software that will allow them to test out many different solutions to find a best fit. Further, students can record and graph the results of their testing using spreadsheet software. Interactive or collaborative programs allow for students to work together to build a solution to their problem. Finally, once the answer to the inquiry is realized, students can present their findings using presentation software such as PowerPoint or Microsoft Publisher.
Laureate Education, Inc. (Executive Producer). (2009). Bridging learning theory, instruction, and technology. Baltimore: Author.
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.
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